.gameStage {
  width: 100%;
  height: 100%;
}

.gameStageViewport {
  position: relative;
  width: 100%;
  height: 100%;
  overflow: hidden;
  background: #000;
}

.gameStageWorldDock {
  position: absolute;
  inset: 0;
  overflow: hidden;
  z-index: 0;
}

.gameStageActorDock {
  position: absolute;
  inset: 0;
  overflow: hidden;
  z-index: 2;
  pointer-events: none;
}

.gameStageTopArtDock {
  position: absolute;
  inset: 0;
  overflow: hidden;
  z-index: 3;
  pointer-events: none;
}

.gameStageDepth3dLayer {
  position: absolute;
  inset: 0;
  z-index: 1;
  pointer-events: none;
}

.gameStageDepth3dLayer canvas {
  display: block;
  width: 100%;
  height: 100%;
}

.gameStageWorld,
.gameStageActorWorld,
.gameStageTopArtWorld {
  position: absolute;
  left: 0;
  top: 0;
  width: var(--level-world-width, 2048px);
  height: var(--level-world-height, 2048px);
  transform-origin: 0 0;
  transform:
    translate3d(var(--level-world-x, 0px), var(--level-world-y, 0px), 0)
    scale(var(--level-world-zoom, 0.25));
  will-change: transform;
}

.gameStageWorldOverlay {
  position: absolute;
  inset: 0;
  width: 100%;
  height: 100%;
}

.gameStageTopArtOverlay {
  position: absolute;
  inset: 0;
  width: 100%;
  height: 100%;
}

.gameStageWorldOverlay,
.gameStageTopArtOverlay {
  overflow: visible;
}

.authoredStarsFieldLayer {
  pointer-events: none;
}

.gameStageBoundaryPath {
  fill: none;
  stroke: rgba(146, 230, 168, 0.96);
  stroke-width: 8;
  stroke-linejoin: round;
  stroke-linecap: round;
  vector-effect: non-scaling-stroke;
}

.authoredArtPath,
.gameStageArtPath {
  vector-effect: non-scaling-stroke;
  stroke-linejoin: round;
  stroke-linecap: round;
}

.gameStageLabel {
  position: absolute;
  top: 22px;
  left: 24px;
  z-index: 4;
  display: inline-flex;
  flex-direction: column;
  gap: 4px;
  color: var(--text-strong);
  text-shadow: 0 1px 2px rgba(0, 0, 0, 0.65);
  pointer-events: none;
}

.gameStageLabelTitle {
  font-size: 15px;
  font-weight: 900;
  letter-spacing: .02em;
}

.gameStageLabelMeta {
  font-size: 12px;
  font-weight: 700;
  color: rgba(226, 233, 242, 0.82);
}

.gameStageDepthReadout {
  font-size: 11px;
  font-weight: 700;
  color: rgba(164, 230, 255, 0.84);
}

.gameStage[data-game-stage-state="error"] .gameStageLabelMeta {
  color: rgba(255, 118, 118, 0.92);
}
